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authorMarc Zinnschlag <marc@zpages.de>2014-11-05 21:18:43 +0100
committerMarc Zinnschlag <marc@zpages.de>2014-11-05 21:18:43 +0100
commit5909fa4368aec785e2d09a9e807936ea520d624f (patch)
treec9cb0ff72f03a549a7abac3407d4122ca2ee2e73
parentba3d2be8e31a52f97f87f9cb5a5a8cb4890513c0 (diff)
new version number and updated changelogopenmw-0.33.1
-rw-r--r--CMakeLists.txt2
-rw-r--r--readme.txt6
2 files changed, 6 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 4efb197..b3ec6cf 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -13,7 +13,7 @@ message(STATUS "Configuring OpenMW...")
set(OPENMW_VERSION_MAJOR 0)
set(OPENMW_VERSION_MINOR 33)
-set(OPENMW_VERSION_RELEASE 0)
+set(OPENMW_VERSION_RELEASE 1)
set(OPENMW_VERSION_COMMITHASH "")
set(OPENMW_VERSION_TAGHASH "")
diff --git a/readme.txt b/readme.txt
index cb533e9..810a0e0 100644
--- a/readme.txt
+++ b/readme.txt
@@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
OpenMW is an attempt at recreating the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
-Version: 0.33.0
+Version: 0.33.1
License: GPL (see GPL3.txt for more information)
Website: http://www.openmw.org
@@ -98,6 +98,10 @@ Allowed options:
CHANGELOG
+0.33.1
+
+Bug #2108: OpenCS fails to build
+
0.33.0
Bug #371: If console assigned to ` (probably to any symbolic key), "`" symbol will be added to console every time it closed